The Secret World

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Expand view Topic review: The Secret World

by Erico » Thu Jul 12, 2012 7:09 pm

well, I bought it.....and played it for about 3 days. It's boring when you are by yourself.

by Poobah » Thu Jul 12, 2012 5:31 pm

No T, haven't bought it yet. I'll let you know if I do.

by Erico » Wed Jul 11, 2012 10:59 pm

Kalais wrote:Buncha Bitches...
Who b dis trifling bitch up in her!?

by Kalais » Wed Jul 11, 2012 7:02 am

Buncha Bitches...

by Santismo » Sun Jul 01, 2012 9:04 am

Bad bad bad beta reviews batman.

by Erico » Sun Jul 01, 2012 8:38 am

So who ended up pre-ordering this game?

by Tholia » Fri Jun 29, 2012 3:00 pm

we're playing Illuminati on Grim.

by Poobah » Mon Jun 25, 2012 8:31 pm

Yeah, much more open ended. Of course it is very confusing at first to try to figure out what type of tiers you want, but if you can respec or just wait until you lvl more and get what you want.

by Tholia » Mon Jun 25, 2012 8:25 pm

there's still XP, and you get skill and ability points periodically. the ability system is huge (500+ choices, I think), skills are much simpler. going deep gets more expensive and powerful abilities; going wide gets more flexibility; eventually you can get them all. Separate from that, there's quality levels in gear - need both gear and aligned ability choices to compete. later, after going deep in more than a couple paths, you can swap gear and abilities between fights to change roles completely, there's no "respec" concept, more like multi spec, with something like TCG decks. hopefully the encounters justify that...

by Atelo » Mon Jun 25, 2012 2:33 pm

Looks like a weird but interesting game. No levels? How do they do the typical unlocking of skills?

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